Animate dead pf2e - Deathless Acolyte. PFS Note: While the Deathless Acolyte of Urgathoa can be used for the purpose of summoning spells and similar, the rules for Deathless Deity Adjustments may not be used in Organized Play.Deathless acolytes typically arise when a deity or their herald expends a minor amount of power to return a low-ranking priest.

 
A great thing about PF2e (as you can see by what I posted), there are monster "families". So, if you typically find a kind of creature for animation/summons, that you really like, you can often find similar kinds in the same family and that'll help you pick/choose some good and consistent options as you heighten the spells.. Relias sienna

17. 10. 45,000 gp. Critical Success The target becomes an animated object of the appropriate type. If it’s at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. Effect The plague zombie makes a jaws unarmed melee Strike against the grabbed or restrained creature with an attack modifier of +9 that deals 1d12+4 piercing damage. A creature damaged by the jaws is exposed to zombie rot.Zombie Rot ( disease, necromancy) An infected creature can’t heal damage it takes from zombie rot until it has been cured ...Animate Dead Spell 1. Necromancy. Traditions arcane, divine, occult. Cast [three-actions] material, somatic, verbal. Range 30 feet. Duration sustained up to 1 minute. Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command.Request: Blood Lords PF2E comments. r/TheTrove. r/TheTrove. Casting Animate Dead on thetrove's bloated corpse. Alternatives can be found in the second sticky thread. ... Casting Animate Dead on thetrove's bloated corpse. Alternatives can be found in the second sticky thread. No direct linking please. Request posts are banned.The spell description for animate dead only works to create one undead creature at a time. As such, the part of the spell text which talks about "any creature you made with this spell" must refer to multiple castings of this specific spell. The higher level slot rule does mention animating multiple creatures, but that is an addition to the main ...Entangling Long, stringy hair clings to the beheaded's scalp. Its Strikes gain the Grab ability. Fiendish ( aura, divine, emotion, fear, mental, necromancy) 30 feet. The beheaded has a twisted, unsettling countenance. Foes that begin their turn in the area must succeed at a Will save or be frightened 1.Many animals were thought to be extinct because they disappeared for years, but somehow they’re back from the dead. It’s crazy how long animals can remain undetected. Some species ...A collection of animation macros for the PF2e Foundry system. Automatically creates attack animations and applies effects using Automated Animations, summons creatures for you, and all animations are customizable! Instructions on how to install can be found here. See the rest of the wiki for more information! If you wish to support me, you can ...Archetype Reanimator. Prerequisites able to cast animate dead with a spell slot. You have dedicated your studies to the art of raising and commanding undead. If you're a spontaneous spellcaster with animate dead in your repertoire, it becomes a signature spell in addition to your usual signature spells.Animating the Dead. In Dungeons and Dragons 5e there are a handful of spells for animating the dead to create minions. At first glance, some of these spells seem a bit weak, creating a large number of low-CR monsters, but thanks to bounded accuracy even a pile of Skeletons will murder tons of dudes. We’ll examine which spells are good to use ...Summon Undead is the remaster, ORC name, I believe otherwise they are the same or very similar. Pathbuilder and AoN have settings for keeping the older OGL spells activated or accessible so people can keep using the older material for a variety of reasons. The devs for the foundry pf2e system have a reasonably complete list tracking the various ...The creature must have died within the past 3 days. If Pharasma has decided that the creature's time has come (at the GM's discretion), or if the creature doesn't wish to return to life, this spell automatically fails, but the diamonds aren't consumed in the casting. If the spell is successful, the creature returns to life with 1 Hit Point, no ...The objects hover in the air, then hurl themselves at nearby creatures in a chaotic flurry of debris. This assault deals 2d10 bludgeoning damage (basic Reflex save) to each creature in the area. On subsequent rounds, the first time each round you Sustain this Spell, it deals 1d10 bludgeoning damage (basic Reflex save) to each creature in the area.Beyond this, Animate Dead has a bunch of weaknesses which could make him more relaxed: 1) Animating costs quite a bit of gems, especially early on. And the money is gone forever. 2) A horde of skeletons / zombies is vulnerable to area damage, like a fireball. 3) The undead can be turned or controlled by enemy casters.Animate Dead requires you to Sustain a Spell for an action, but Bind Undead does not. Now, since the bound undead is a Minion, you would still need to spend an action to command it, but you would no longer need to spend the three actions a combat to summon a new undead to command. What if you managed to bind an undead you summoned, …Animate Dead. This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature's game statistics).A creature called by a spell or effect gains the summoned trait. A summoned creature can't summon other creatures, create things of value, or cast spells that require a cost. It has the minion trait. If it tries to Cast a Spell of equal or higher level than the spell that summoned it, it overpowers the summoning magic, causing its own spell to ...This means that animate dead is a good spell. Overall Notes: More options for your bonus action and another body between you and the baddies. For necromancers that are looking to guide a horde of undead, this is the best option you're provided. Essentially, you can use a 3rd-level spell slot to animate one undead, or reassert your control over ...You may have seen an article over at Axios today about the rebrand of many of the Verizon Media products under a new Yahoo+ banner. I would like to congratulate all of the teams th...Technically, BotD significantly nerfed the animate dead spell by making the bone croupier uncommon, eliminating the most powerful undead summon completely ... but frankly characters that over-specialize in a single strategy are not as strong in PF2e as ones that adapt to their current situation. Just as blaster casters still need to have ...HowStuffWorks finds out how to make sugar skulls, an integral part of Day of the Dead festivities, as well as the history behind the skulls. Advertisement If you're looking to step...Você pode configurar o Foundry VTT para exibir animações e sons na executação de magias, ataques e habilidades do Pathfinder 2e. Mas, isso é trabalhoso. Não ...Summoning such a zombie with a spell (such as Animate Dead) gives the zombie the summoned trait. This makes the creature a minion with only 2 actions that it can use per round. Since the zombie is permanently slowed 1 and starts with 2 actions, one would be led to believe that such a minion could only use 1 action per round.A wizard has just killed a group of heavily armored fighters with great weapons. He uses Animate Dead on the bodies. The spell reads as: This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, animating it as an undead creature. When facing a single strong enemy his minion keep flanking and tripping the monster, making it lost actions and getting hitted/critted morr often. Someone already adviced to make a Beastmaster and Homebrew as undead, thats a great tip. But Animate dead can shine. Another tip its to ask the GM to make specialized homebrew undeads. Animate Dead is used to summon a Hollow Serpent. An ally within the hollow serpent's reach is attacked, triggering Divine Guardian. Does the summon have a reaction with which it can use Divine Guar...By RAW, Animate Dead has the [Evil] descriptor. This means that casting it is an evil act. If you voluntarily commit evil acts, you are compromising your alignment, and if your deity is good, you are breaking the dictates of your religion and compromising your connection to your deity. 28. UrbanDryad.Description. Changelog. Comments (0) A collection of animation macros for the PF2e Foundry system. Automatically creates attack animations and applies effects using Automated Animations, summons creatures for you, and all animations are customizable! Instructions on how to install can be found here. See the rest of the wiki for more information!The zombie is the first note in a symphony of dead flesh. Along with skeletons, they are the sturdy, reliable base of any masterpiece and an artist who fails to master these simple tools is not worth notice. One can hear the joyous sounds of the symphony in the low moans and creaking bones of a zombie legion.Animate Dead requires you to Sustain a Spell for an action, but Bind Undead does not. Now, since the bound undead is a Minion, you would still need to spend an action to …Reanimator Dedication Feat 2. Prerequisites able to cast animate dead with a spell slot. You have dedicated your studies to the art of raising and commanding undead. If you’re a spontaneous spellcaster with animate dead in your repertoire, it becomes a signature spell in addition to your usual signature spells.Speak with Dead Source PRPG Core Rulebook pg. 346 School necromancy [language-dependent]; Level cleric 3, inquisitor 3, medium 2, oracle 3, psychic 3, shaman 3, spiritualist 3, warpriest 3, witch 3 Casting Casting Time 10 minutes Components V, S, DF Effect Range 10 ft. Target one dead creature Duration 1 min./level Saving Throw Will negates; see …Looking for some help with a new PF2E character. This is for a homebrew setting using the Free Archetype and Ancestry Paragon optional rules. I'd like to make a necromancer, but with the following caveats: Go-to spell would be animate dead, with any spells/feats/whatever that allow easy buffing what I've summoned. Human ancestry, versatile ...Shredskin. Shredskins are flying, flapping animate skins who wander the lands lamenting their fate and feeling hollow and adrift, as if they're missing something crucial inside them. They try to enshroud and seize humanoid bodies—either corpses or living creatures, anything to fill that void within themselves.An Israeli entrepreneur has spent “hundreds of thousands of shekels” (tens of thousands of US dollars) to photograph and log 120,000 gravestones, in an effort to create a sort of F... Range: 10 feet. Target: A pile of bones or a corpse of a Medium or Small humanoid within range. Components: V S M (A drop of blood, a piece of flesh, and a pinch of bone dust) Duration: Instantaneous. Classes: Cleric, Wizard. This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Endless Nightmare (curse, emotion, enchantment, fear, mental, occult) An animate dream’s touch fills the victim’s mind with terrifying visions; Saving Throw DC 26 Fortitude; Stage 1 fatigued (1 day); Stage 2 fatigued and stupefied 1 (1 day); Stage 3 The victim falls asleep and can’t be awakened as long as they remain at this stage (1 day ...Animate Dead M4 T4. This spell turns corpses into undead creatures that obey your spoken commands. The undead can be made to follow you, or they can be made to remain in place and attack any creature (or a specific kind of creature) entering the area. They remain animated until they are destroyed.Introduction. Welcome to the remastered PF2. If you’re already playing PF2, you’re likely wondering what has changed in the remaster. In this article, we’ll describe rules changes and their implications. As we move forward with coverage of PF2 Remastered, we’ll label pre-remaster content as “Legacy” and post-remaster content as ...I seems to be a great combo to use 3 action Harm while you have an undead minion, to heal it while you harm your enemies. Unfortunately you need one of your actions to sustain Animate Dead. Haste does not work, as the extra action cannot be used for sustain. I found Effortless Concentration, unfortunately it is only available on level 16. Is ...Animate Dead. School necromancy [evil]; Level antipaladin 3, cleric/oracle 3, shaman 3, sorcerer/wizard 4; Domain death 3; Subdomain souls 3; Mystery bones 3. CASTING. …Previous spell discussions. It summons undead. Positives being there are options at every level, so it can stay versatile. Same downsides as other summon spells though, they work decent as fodder but summoning and sustaining is action intensive and you aren't like to do much more than stall an enemy with them.You dont need to Command It. Sustaining the spell already gives you two actions. Edit: "For an animal companion, you Command an Animal; for a minion that's a spell or magic item effect, like a summoned minion, you Sustain a Spell or Sustain an Activation." I found this on the Minion rules page.Spells. SourcePlayer Core pg. 297With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class has its own method of learning, preparing, and casting spells, and every individual spell produces a specific effect, so learning ...Commanded minions do not act in initiative order, they act on your turn, thus they never interact with step 1: Start Your Turn, of a turn. The way the slowed condition is written, it could not really effect minions because it reduces the number of actions you regain at the beginning of your turn. Minions never "regain" their actions unless they ...I don't use this often) Show Drag Distance (players just need to click + drag to see how far a distance is) Simplefog - Manual Fog of War (for when you don't have time to create walls, or to do a map-crawl) SoundBoard by Blitz (customizable sound-effects board) The MAD Cartographer (more maps/scenes) Tidy5e Sheet.If you cast animate dead, you can also cast protect companion on the resulting minion as a free action. Craft Requirements Supply one casting of all listed levels of all listed spells. Zombie Staff Item 7 Source Treasure Vault pg. 135 1.1 Price 330 gp Bulk 1. Cantrip protect companion; 1st animate dead, necromancer's generosity; 2nd animate ...Previous spell discussions. It summons undead. Positives being there are options at every level, so it can stay versatile. Same downsides as other summon spells though, they work decent as fodder but summoning and sustaining is action intensive and you aren't like to do much more than stall an enemy with them.SourceBook of the Dead pg. 36While some necromancers view undead as purely disposable minions to create, destroy, or bind to their will, others see undead as long-term allies. These types of relationships can vary widely. Druids or rangers can bond with undead companions instead of animals. Witches and wizards might call forth undead familiars.Oct 16, 2017 · Typically the animated dead created by the animate dead spell (usually skeletons and zombies) will wear whatever armor their controller orders them to don, carry whatever shields they're ordered by their controller to carry, and wield whatever weapons they're ordered by their controller to wield. Book of the Dead. Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys.SourceBestiary pg. 20Granted a semblance of life through the use of rituals or other strange magic, animated objects take many forms and serve a variety of uses. A few examples of typical animated objects are listed below. Many of these creatures serve as guardians, surprising unsuspecting adventurers when they suddenly attack. My witch likes to use summon fey/animate dead in combat. Next week will be the first time I'm going to use it with a 2nd level spell. There are a lot of options here. Effect The plague zombie makes a jaws unarmed melee Strike against the grabbed or restrained creature with an attack modifier of +9 that deals 1d12+4 piercing damage. A creature damaged by the jaws is exposed to zombie rot.Zombie Rot ( disease, necromancy) An infected creature can’t heal damage it takes from zombie rot until it has been cured ...This spell turns corpses into undead skeletons or zombies that obey your spoken commands. The undead can be made to follow you, or they can be made to remain in an …The traditional portfolio comprising 60% stocks and 40% bonds isn't dead. It might feel like it now, but the traditional portfolio comprising 60% stocks and 40% bonds isn't dea...Hi, I'm currently playing a necromancer in an AL game, and was wondering how people generally go about handling large numbers of raised dead. At first i made a single character sheet for multiple skeletons (making multiple tokens from one sheet), but damage to one became damage to all, so that was out. I made a few more character …Many animals were thought to be extinct because they disappeared for years, but somehow they’re back from the dead. It’s crazy how long animals can remain undetected. Some species ...Dealing with dead grass in your yard? This step-by-step guide gives you the best tips on how to revive dead grass. Expert Advice On Improving Your Home Videos Latest View All Guide...Many animals were thought to be extinct because they disappeared for years, but somehow they’re back from the dead. It’s crazy how long animals can remain undetected. Some species ...Spells. SourcePlayer Core pg. 297With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class has its own method of learning, preparing, and casting spells, and every individual spell produces a specific effect, so learning ...The objects hover in the air, then hurl themselves at nearby creatures in a chaotic flurry of debris. This assault deals 2d10 bludgeoning damage (basic Reflex save) to each creature in the area. On subsequent rounds, the first time each round you Sustain this Spell, it deals 1d10 bludgeoning damage (basic Reflex save) to each creature in the area.Background So my 9th level character (Rog2/Sor7) took Leadership as her feat and got a 7th level evil clerc of Shar (we're playing an evil campaign in the FR) as a cohort. Our party lacks a true cleric, so I figured this guy would add some much needed healing/buffing support. Then I read the...Animate Dead, Lesser. This spell turns a corpse into an undead skeleton or zombie that obeys your spoken commands. Y ou can only create a single Small or Medium skeleton or zombie. You cannot create variant skeletons or zombies with this spell. The undead can be made to follow you, or they can be made to remain in an area and attack any ...A great thing about PF2e (as you can see by what I posted), there are monster "families". So, if you typically find a kind of creature for animation/summons, that you really like, you can often find similar kinds in the same family and that'll help you pick/choose some good and consistent options as you heighten the spells.Creatures without racial HD are treated as if they have 1 racial HD. If the creature has more than 20 Hit Dice, it can’t be made into a skeleton by the animate dead spell. A skeleton uses its Cha modifier (instead of its Con modifier) to determine bonus hit points. Saves: Base save bonuses are Fort +1/3 HD, Ref +1/3 HD, and Will +1/2 HD + 2.Others have mentioned responsible "game play" reasons why unseen servant and animate dead differ. But there is a huge RP reason as well, beyond just the words on a page/game stats. Animate Dead is literally that; you need a body to animate. For a lot of characters, that is going to be an issue; morally or from a religious stand point.Oct 25, 2021 · That system for handling Initiative with large numbers is genius. 1) go just after the caster's initiative or at his current initiative score (the caster's initiative gets deprecated in this case). He cast the spell so it logically can't be at or before his initiative AND they need separate initiative scores. Adjacent creatures take 1d6 slashing damage per 2 levels (minimum 1d6) with a basic Reflex save.Screaming Skull[two-actions] ( auditory, emotion, fear, mental) The skeleton removes its skull and throws it, making a jaws attack with a range of 20 feet. It then attempts to Demoralize each foe within 10 feet of the target.Animate Dead is a "Necromancy" spell and reads as follows. Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command. You summon a common creature that has the undead trait and whose level is –1; this creature gains the summoned trait. Heightening the spell increases the ...Archetype Reanimator. Prerequisites able to cast animate dead with a spell slot. You have dedicated your studies to the art of raising and commanding undead. If you're a spontaneous spellcaster with animate dead in your repertoire, it becomes a signature spell in addition to your usual signature spells.Speak with Dead. You grant the semblance of life to a corpse, allowing it to answer questions. You may ask one question per two caster levels. The corpse's knowledge is limited to what it knew during life, including the languages it spoke. Answers are brief, cryptic, or repetitive, especially if the creature would have opposed you in life. Festrog. Spawned from corpses of those who died of illness or starvation and twisted by negative energy, festrogs display a visciousness that rivals other undead. They resemble decaying humanoids, but with elongated arms, teeth, and bone-like spikes protruding from their upper backs. Festrogs' tendency to run on all fours has led to them ... Unholy_king. While it might an issue regarding anthenamas, this version of Animate Dead lacks the critical [Evil] tag its previous 1e version has. Since the spell is summoning and no longer creating a brand new undead, theres no harm to any souls and no risk of a new undead accidently being unleashed upon the world. Unlife without Flesh. The necromantic energies that infuse animated undead skeletons give them the ability to see without eyes and move without muscles. Despite being mindless, skeletons’ instinct to evil comes from their corrupt vital essence, perverting negative energy for creation rather than destruction. Rituals. Source Player Core pg. 389. A ritual is an esoteric and complex spell that anyone can cast. It takes much longer to cast a ritual than a normal spell, but rituals can have more powerful effects. Click here for the full rules on Rituals.Animate Dead is a "Necromancy" spell and reads as follows. Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command. You summon a common creature that has the undead trait and whose level is –1; this creature gains the summoned trait. Heightening the spell increases the ...The staff's animate dead spells can be used only to animate undead that have flesh and an Intelligence modifier of –4 or lower. Activate Cast a Spell; Effect You expend a number of charges from the staff to cast a spell from its list. If you cast animate dead , you can also cast protect companion on the resulting minion as a free action. ...When facing a single strong enemy his minion keep flanking and tripping the monster, making it lost actions and getting hitted/critted morr often. Someone already adviced to make a Beastmaster and Homebrew as undead, thats a great tip. But Animate dead can shine. Another tip its to ask the GM to make specialized homebrew undeads.Animate Dead. School necromancy [evil]; Level antipaladin 3, cleric/oracle 3, shaman 3, sorcerer/wizard 4; Domain death 3; Subdomain souls 3; Mystery bones 3. CASTING. …Animate dead is a ritual in PF2. Any character with the necessary skill can use rituals, but (depending on the strength if the ritual) it can take a long time (multiple days) and some require multiple characters to perform. Normal summon spells are still in the game. The summoned creature gets the minion trait, which means it does nothing ...Animate Dead is an Ancient Magicks spell and an Aspect of Evasion requiring level 84 Magic and completion of City of Senntisten to cast. For each piece of magic tank armour worn, the player casting the spell: . Gains 10% of its armour value as flat damage reduction; Gains 25% of your Defence level as flat damage reduction; The spell lasts for 12 …You have posted a question about FoundryVTT. If you feel like your question is properly answered, please reply to any comment in this thread with the word Answered included in the text! (Or change the flair to Answered yourself) . If you do not receive a satisfactory answer, consider visiting the Foundry official discord server and asking there. . … Animate Dead is an Ancient Magicks spell and an Aspect of Evasion requiring level 84 Magic and completion of City of Senntisten to cast. For each piece of magic tank armour worn, the player casting the spell: Gains 10% of its armour value as flat damage reduction. Gains 25% of your Defence level as flat damage reduction.

An animate dream coalesces from centuries of stray fragments of reverie and dream left behind as slumbering minds drift through the Dimension of Dreams. In most cases, these fragments simply disperse on their own, but when dreamers flee from nightmares back to the waking world, these fragments can take on a supernatural life of their own. . Ffxiv arr relic weapons

animate dead pf2e

Apr 10, 2018 · A wizard has just killed a group of heavily armored fighters with great weapons. He uses Animate Dead on the bodies. The spell reads as: This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, animating it as an undead creature. The fireplace can't Bellow Soot again for 1d4 rounds.Fan the Flames[three-actions] The animated fireplace releases a gout of flame in a 30-foot cone that deals 3d6 fire damage (DC 22 basic Reflex save). Swallow Whole [one-action] ( attack) Medium, 2d6+5 fire, Rupture 5.The target of undertaker can resist with a Fortitude save.Critical Success The target is unaffected.Success The target takes 40 negative damage. If the target is in contact with solid ground, the ground in the target's space shifts and shakes, and is treated as difficult terrain until the start of your next turn.Failure The target takes 80 ...You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or ...We would like to show you a description here but the site won’t allow us. Official PF2 Rules. I'm especially talking about undeads summoned through Animate Dead. The spell description says nothing, except that said undeads have the "Summoned" trait. Now, the Summoned trait says: A summoned creature can't summon other creatures, create things of value, or cast spells that require a cost. That system for handling Initiative with large numbers is genius. 1) go just after the caster's initiative or at his current initiative score (the caster's initiative gets deprecated in this case). He cast the spell so it logically can't be at or before his initiative AND they need separate initiative scores. The creature must have died within the past 3 days. If Pharasma has decided that the creature's time has come (at the GM's discretion), or if the creature doesn't wish to return to life, this spell automatically fails, but the diamonds aren't consumed in the casting. If the spell is successful, the creature returns to life with 1 Hit Point, no ... New comments cannot be posted and votes cannot be cast. I suggest reading Exocist's guide to summoning in PF2e . For animate dead: At low levels for Final Sacrifice, the Ghoul, or the skeletons are probably best. Ghoul has an action to leap half it's speed without triggering reactions. Good for getting into position.Among the living dead, zombies are most often used as fodder, wearing down defenses and consuming resources before more powerful undead arrive to deal the killing blow. …Can you use the dispel magic spell to take out undead that have been created using the animate dead spell?. As I understand it, counterspell is used to stop spells during their casting and dispel magic is for stopping active spells. I know the animated dead doesn't need concentration or their caster to be alive after they have …Animate Dead. School: necromancy/ (evil) Level: cleric/oracle 3, sorcerer/wizard 4, antipaladin 3, shaman 3, occultist 3, spiritualist 3; Casting time: 1 standard action; Components: V, S, M (an onyx gem worth at least 25 gp per Hit Die of the undead) Costly components: 1; Range: Touch; Targets: one or more corpses touched; Duration ....

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